Cuzco is the reimplentation of Java, the second game in the Mask Trilogy, designed by Michael Kiesling and Wolfgang Kramer and originally published in 2000. Now it is back with, as with the other two games of the Mask Trilogy, cool 3D resin temple pieces!
In Cuzco, players will build up the land full of villages, cities and crops. They will build and expand temples, organize festivals and create ponds. Like Tikal and Mexica, players will have a number of action points (6) they can use each turn to accomplish these matters. Victory points are awarded when a pond is enclosed, when a festival is organized and at game end. The player that has an Inca at the highest position of the city in comparison to the other players takes the points.
We are publishing the Dutch, German and English (non US-Canada) version of Cuzco in cooperation with Super Meeple. The game is 100% language independent, and rules in other languages are available online in many languages. There are no rule changes between the old Ravensburger/ Rio Grande and the new Super Meeple/ Keep Exploring Games versions. The game is rethemed, so some terms have changed, like mountains, forests, temples and Incas.
Cuzco has been released in Dutch, German and English in October 2018. You can order it in webshop, along with the rest of the Mask Trilogy, or at retailers around the world.
Watch Tom Vasel award Cuzco with a Seal of Approval: